Amazon Adapter (beta)

Including the Amazon SDKBridge adapter for APS into your app

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You can always view the latest integration documentation on the Amazon Publisher Services page here.

Initially, we are only onboarding publishers using AppLovin MAX to the beta Amazon SDKBridge adapter. If you are using AppLovin MAX and the Amazon TAM SDK, you can add support for the new Amazon SDKBridge adapter for MobileFuse to allow Amazon to hand off rendering of any ads to the MobileFuse SDK.

With the new APS SDK Adapter, you can tap into premium in-app performance and brand demand from MobileFuse - unlocking richer creatives, higher CTR/CPM, and better monetization with minimal engineering lift.

APS will run the auction when your app requests an ad. If an SDK Adapter-enabled bidder - MobileFuse - wins, APS securely hands the winning payload to the MobileFuse SDK, which renders the ad in its native view; if another partner wins, APS renders as before.

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The integration is currently in Beta - please reach out to your account rep if you are interested in participating so we can help get you set up with placements and reporting.

Android Setup

In your build.gradle, include the following:

dependencies {
  implementation ("com.amazon.android:aps-sdk:11.2+")
  implementation ("com.amazon.android:aps-mobilefuse-adapter:1.0.0")
  implementation ("com.mobilefuse.sdk:mobilefuse-sdk-core:1.11+")
}

iOS Setup

For iOS, there are two methods of importing the required frameworks.

CocoaPods

In your Podfile, include the following. Note that MobileFuse SDK 1.11.0 or higher is required to unlock Amazon SDKBridge:

target 'iOSSampleApp' do
  pod 'AmazonPublisherServicesSDK', '~>5.6.0'
  pod 'AmazonPublisherServicesMobileFuseAdapter', '1.0.0'
  pod 'MobileFuseSDK', '~>1.11.0'
end

Manual import

  1. Download the APS SDK and the APS MobileFuse adapter
  2. Drag and drop the following frameworks into your project:
    1. AmazonPublisherServicesSDK.xcframework (Embed & sign)
    2. AmazonPublisherServicesMobileFuseAdapter (Do not embed & sign)
  3. Ensure that the iOS MobileFuse SDK v is also included in your project.

Once you’ve added the required SDKs, the APS SDK takes it from there - no further integration work is needed.

Unity Setup

Update to APS Unity Plugin v3.2.0 for MobileFuse SDK adapter support on Unity Android and Unity iOS.

Download the APS Unity Plugin and drag and drop it into your project. Then go to the manage tab > "Amazon" > "Manage SDKs" on the Unity Platform, and download the ApsMobileFuseAdapter.

If you already have the APS Unity Plugin inside your project then go to the manage tab > "Amazon" > "Manage SDKs" on the Unity Platform and update the APSUnitySDK to v3.2.0, and download ApsMobileFuseAdapter.